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Learning · Design
Product design
From problem to shipped product — research, ideation, prototyping, testing, and launch with user-centred methods.
Product design — track on home, write notes under each section below.
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Summary
Product design turns real user problems into shippable solutions — research, prototypes, tests, launch, iterate.
Success = outcomes people feel (faster task, less confusion), not feature count.
- Double diamond: discover → define → develop → deliver.
- MVP tests learning before big builds.
- Accessibility and ethics are part of design, not extras.
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